17 march 2012
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I was lucky enough to grab an Alpha key for RaiderZ on MMORPG.com (258 keys left when writing this, so grab one while you can!). RaiderZ (by PerfectWorld) seems to be yet an other 'action MMORPG' like TERA and C9, but is it? First impressions say YES and it's leaning more towards TERA than C9, since the world is open. Heck, even dungeons are open where you meet other players! But first a warning: the system requirements... Then the game itself. It's beautiful! Though not as beautiful as TERA is, but it's very well done (certainly for a Free2Play title!), and the animations are good as well. Okay, I've seen better animations, but compared to TERA I think the animations are a lot better already ![]() ![]() Skills, an other nice thing to show and really differ from TERA. There is a down-side on RaiderZ though. So far, most quests are the standard Kill <X> of <Y>. And if that's not enough, the locations are marked on your map and I haven't been able to kill this feature. At least this PerfectWorld title does not have auto-walk *HALELUYA* So far I can say that I'm more impressed by RaiderZ than I was by TERA (and I was already very impressed by TERA ). And though this is still alpha (and there is lots of Korean still left in the game), I think I might play it on a regular basis. That is, if PerfectWorld doesn't make the cash shop a Pay2Win one, as they've done with all their games so far...
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